Isle of the Black Rock

Base of operations for the Cult of the Claw. The party arrived via airship and investigated the cult’s underground base. They charmed a guard and discovered that the cult performed grotesque surgeries on captive people and animals to try and merge them into one. They killed a werebear to retrieve its tail, took out the cult leader, then accidentally discovered a path back to Almamoon via the sewers.

Appears in: Act II

Notable NPCs: Ezekiel, Shadow

Notable items: Cloak of the Undying

Isle of the Black Rock

A Series of Unfortunate Rolls danny_dangerkoff